Making spells with a roblox studio magic system plugin
If you've spent any time developing on the platform, you've probably realized that building a roblox studio magic system plugin from scratch is a massive headache. It's one of those tasks that sounds fun during the brainstorming phase until you're three hours deep into Luau code trying to figure out why your fireball is spawning inside the player's torso or why the cooldown timer refuses to reset. Most of us just want to make a cool game where people can throw lightning bolts at each other, not spend a month debugging projectile physics. ...